Advanced Game Physics 

  • Dozent: Dr. Roberto Grosso, M. Sc. Matteo Colaianni
  • Zeitraum: Wintersemester 2015/2016
  • Zeit, Ort: Mo 10:00-12:00 01.133-128 (01.133) / Cauerstr. 11 / 91058 Erlangen, Mi 14:00-16:00 01.133-128 (01.133) / Cauerstr. 11 / 91058 Erlangen
  • Anrechenbare Stunden: 8 SWS
  • Studienrichtungen: WPF INF-MA
  • Voraussetzungen: benoteter Schein, ECTS (10)

Inhalt

  • Particle System
  • Rigid Body Movement
  • Collision Detection and Response
  • Softbody Deformation (Cloth)
  • Collision of Softbodies
Remark: all software implementation will be done in CUDA

Literatur

  • GPU Gems 3: Programming Techniques for High-Performance Graphics and General-Purpose Computation
  • David H. Eberly, Game Physics

Organisatorisches

  • AlgoKS