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Publications and the like
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Fast GPU-based adaptive tessellation with CUDA
April 2009
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Multisampled antialiasing of per-pixel geometry
March 2009
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CudaTess: Fast GPU-based adaptive tessellation with CUDA
October 2008
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Quality scalability of soft shadow mapping
May 2008
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Microquad soft shadow mapping revisited
April 2008
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Bitmask soft shadows
September 2007
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An interactive perceptual rendering pipeline using contrast and spatial masking
June 2007
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Fast perception-based color image difference estimation
April/May 2007
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GPU-based rendering of PN triangle meshes with adaptive tessellation
November 2006
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Pixel-shader-based curved triangles
July/August 2006
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Reconstruction for computer tomographs with graphics hardware
Michael Schwarz
Diploma Thesis, University of Erlangen-Nuremberg
May 2005
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